As with Borderlands 3’s predecessors, it’s easy to invite up to three friends along to shoot everyone and everything you see. This world and its weapons are designed to be best enjoyed with friends. And there’s a punk rock-like distrust of rules and authority from everyone else. You have a stylized, cartoonish world in which the rich and powerful are self-centered, malevolent jerks. Finding a gun with a unique or enjoyable collection of modifiers and abilities is one of the series’ greatest joys. In Borderlands 3, you once again have a nearly limitless array of guns to collect, sell, and use in combat, which makes every pickup potentially exciting. Borderlands knows what it is, but not what it wants Borderlands 3 is often a shadow of Borderlands 2, and more of the same is a disappointment for a franchise that used to feel so refreshing and rebellious. The game certainly delivers more Borderlands, though not much else. In August 2020, Epic deliberately engineered a circumvention of Apple’s in-app purchase process for Fortnite’s V-Bucks, which got the game kicked off the App Store and started the lawsuits playing out in court now.Players who just want more Borderlands will likely be happy with Borderlands 3. Epic similarly characterizes Apple’s 30% take of sales from its App Store - for both apps and their in-app purchases - as greedy and anti-developer. In marketing to both developers and the public, Epic was targeting Steam’s widely publicized 30% cut of sales as unfair and undeserved, countering with its 12% cut for games sold on the Epic Games Store. It was the first game to trigger flags Steam set for “review bombs.” With Borderlands 3, angry Steam users flooded the product pages for Borderlands 2 with off-topic, negative scores. Steam had to discontinue sales of Metro Exodus altogether and didn’t get the game back until 2020. Valve itself complained that the exclusive deal was unfair to Steam customers, who had already been preordering Metro Exodus. The fury over the Epic Games Store, explainedĮpic’s venture into online sales almost immediately caused outrage among some PC gamers, beginning with Deep Silver’s announcement in January 2019 that Metro Exodus would be an Epic Games Store exclusive. Other case documents shed light on how much Epic paid developers and publishers for the games it has been giving away to new users each month since starting the store in December 2018. It’s another glimpse of how Epic Games, in less than a year, built up an online storefront and made it a credible rival to Valve’s Steam marketplace. Epic made back $109.2 million in those first two weeks, adding more than 750,000 new users to the Epic Games Store thanks to Borderlands 3 alone. The $146 million fee comprises the minimum guarantee, a $15 million marketing commitment, and another $20 million charge, plus $31 million to sell Borderlands : The Handsome Collection and a Civilization bundle on the Epic Games Store. Epic made back $80 million (the minimum sales it guaranteed to 2K) in the first two weeks, the document says. Apple lawsuit started its trial phase on Monday, and already the case documents are providing a steady drip of trade secrets pertinent to Epic Games and the Epic Games Store, in particular.Īnother case exhibit shows that Epic paid 2K Games $146 million, up front, to sell 2019’s Borderlands 3 for Windows PC exclusively through the Epic Games Store.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |